- Running
- Swipe sideways to change lanes, up to jump, down to slide. On a keyboard, use the arrow keys or WASD.
- Elements
- Lava does not burn Ignis, but puts out Aqua. Water does not affect Aqua, but puts out Ignis. Tap TROCAR (“swap”, or E) to become the other element, or jump over the puddle.
- Obstacles
- Low roots: jump. Hanging signs: slide. Low walls and stone carts: change lanes or take the ramp. Carts with green eyes come straight at you.
- The Golem
- It is always right behind you. Bumping sideways makes you stumble: it roars, the screen edges turn red and you can hear a heartbeat. Stumbling again during that time ends the run.
- Crystals and Fury
- The golden ones are your money in the shop. The ones in your character’s color (with Ignis, with Aqua) fill the Elemental Fury bar: when it is full, you destroy everything for a few seconds.
- Power-ups and shop
- On the track: Magnet, Shield, ×2 and Cloud, which carries you through the air. In the shop, each power-up has 5 levels, and you can buy starting items such as the Head Start.
- Worlds
- 20 worlds take turns every 500 m, and many change the rules: fog, icy ground, low gravity, rocks falling from the sky, running underwater, double points and more. Colors, scenery and music change in each one.
- Turns
- At the end of each world the track ends in a T, like in Temple Run: swipe to the right side and discover the next world. After the 20th, a new lap begins, with the worlds in a different order and points worth more.
- Missions and ranking
- Complete the 3 missions of each set to raise your points multiplier, plus the 3 new challenges every day, which pay golden crystals. Died? Spend golden crystals to continue where you left off. Your best score from a single run goes into the online ranking, and it only asks for a nickname.